
Ownership is a sport mechanic in Unreal Engine 5 (UE5) that permits the participant persona to take regulate of a non-player persona (NPC) or object within the sport global. This can be utilized for a lot of functions, reminiscent of fixing puzzles, finishing quests, or just exploring the surroundings from a unique viewpoint.
To own a pawn in UE5, the participant should first goal the pawn through aiming at it and urgent the have interaction button. As soon as the pawn is focused, the participant can press the possess button to take regulate of it. The participant will then be capable of regulate the pawn’s motion, movements, and skills.